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I'm not a programmer. I built 70+ free browser games for my kids with AI. Here's what I learned

I'm not a programmer. My kids asked me for a game "with our rules", and I didn't know how to make one. So I asked an AI to help me. One of the first games was a small platformer with my daughter as the hero. Today there are more than 70 free games on the site, in four languages, and the whole famil

dev.toSonntag 02:06 · 25.10.1 Min. Lesezeit
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I'm not a programmer. My kids asked me for a game "with our rules", and I didn't know how to make one. So I asked an AI to help me.

One of the first games was a small platformer with my daughter as the hero. Today there are more than 70 free games on the site, in four languages, and the whole family tests them. This is what I learned along the way, for anyone else who is "not technical" and wants to try.

No React, no game engine. When you can't read code well, fewer moving parts means fewer things you can't debug.

Everything is free, with no download and no sign-up. A good place to start is the Bridge game with the owl teacher, or the full list of games.

I'd love feedback from people who actually know what they're doing: what would you change in this setup?

Quelle: dev.to (dev.to). Original öffnen